Copper Age
Copper age is out now. It's got the bestest bois, new armor, and most importantly: shelves.
For a way longer explanation here's silentwhisper's video:
In server news, i found an SSD last "prime day" so the server is now on the new fastness. We haven't had like 8 people on at once in a while, so it might not be immediately noticeable. But also going to the nether takes like 10 seconds instead of 4 minutes now so we got that going for us. All the stuff from the last update about splitting the server after the next trim still applies so keep that in mind, but it doesn't seem like a lot of updates are adding things to world generation so it might be a bit. I'm still looking around for some halfway decent frontend for bedrock but it's constantly an afterthought so i haven't found anything yet.
Also, i think i got the update script fixed so... hooray i guess?
Tags: 1.21, 1.21.111, news, post, updates, hardware
New server time?
1.21.70 is out, and 1.21.80 will be out soon, between that and the movie it seems like more people are on.
Ok, so datapacks and addons are much more annoying than i thought they were from my initial look, and the schedule they had seems... optomistic at this point. I'll look again when we do another server trim? But with that comes the plans for the server trim, which is... more complicated next time.
As of right now, minecraft runs on my big stonking server that is very stable but also very old. Like... 15 years old. That means its kind of slow. Specifically it's slow in single threaded performance but not that bad in highly multithreaded ones, but that's getting technical. However i have... aquired a significantly newer box that i can run this sort of thing on. Plex already runs on it to take advantage of hardware encoding, and i ran some tests on it for the heck of it. Turns out it's about 4x as fast to run minecraft as ye olde server. Which is fairly significant.
The problem is that it just straight up doesn't have enough storage. Technically it should also have a bit more ram for what i'm planning but that's cheap. Practically, we would need an NVME drive that's 2TB or larger, which is slightly more than pocket change. So if a deal comes up, possibly? But for now not happening.
However, next time a server trim comes up there's a second thing i would like to do. I want to seperate the survival and creative areas into seperate servers. That should make future server trims faster and easier, as the world file right now is annoyingly massive. However that would change how everyone logs on. There are a few options:
- Change the port to change what you log onto
- Change the address to change what you log onto
Originally i was going to use a thing called a server transfer but apparently that doesn't work for some reason? So we can either keep mc.potter.place and you would change the port from 191321 to like 191322 to use creative mode, or we could change from mc to survival and creative, so you would use mcs.potter.place for survival and mcc.potter.place for creative, the port staying the same for each.
Technically the port is easier to implement, but it's not a huge deal either way. Let me know with this poll.
Tha'ts it for now, i'll probably write here again in another million years